Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
Specify cameras through batch

Specify cameras through batch

2004-06-21       - By kim aldis

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

I'm starting to use -script for rendering rather more than -r these days,
simply because you get more options, as you've just found out. Latest thing
is a modified skip frame render that validity checks frames more thouroughly
before rendering. In youur instance though Arvid, you could just use a
script to generate temp scenes from a master just before rendering. It might
just be easier.

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Arvid Bj�rn
> Sent: 21 June 2004 09:54
> To: XSI@(protected)
> Subject: Re: Specify cameras through batch
>
>
> Okay scripting it is then, thanks people, too bad there isn't
> any -camera option in batch tho :)
>
>
> peterb wrote:
>
> >you could use xsibatch with the -script option.
> >in your script have it open your scene, select your correct
> camera for both
> >the passes, set the output paths names, and render all passes.
> >
> >
> >something like:
> >
> >xsibatch -r -script c:\myscript.vbs
> >
> >
> >myscript.vbs is just a text file with something like:
> >
> >open scene ....
> >set camera for pass 1
> >set output name for pass 1
> >set camera for pass 2
> >set output name for pass 2
> >render all passes
> >
> >not in front of XSI, but just check your history to see what
> the correct
> >commands are.
> >
> >
> >
> >
> >
> >
> >>No..?
> >>
> >>I have about 30 shots with at least two passes each to
> render from this
> >>scene, the only thing that differs are frames and cameras,
> I'd rather
> >>not create 60+ passes nor save 60+ scenes � 107Mb to be able to
> >>batchrender it.. any suggestions?
> >>
> >>
> >>
> >>
> >>Arvid Bj�rn wrote:
> >>
> >>
> >>
> >>>I dont know if I'm stupid or blind, but is it not possible
> >>>to specify which camera to use in the render through xsibatch -r ?
> >>>
> >>>
> >>>
> >>--
> >>cg/3d-artist | palladiumfilm
> >>
> >>
> >>---
> >>Unsubscribe? Mail Majordomo@(protected) with the
> following text in body:
> >>unsubscribe xsi
> >>
> >>
> >>
> >
> >
> >---
> >Unsubscribe? Mail Majordomo@(protected) with the following
> text in body:
> >unsubscribe xsi
> >
> >
> >
> >
>
> --
> cg/3d-artist | palladiumfilm
>
>
> ---
> Unsubscribe? Mail Majordomo@(protected) with the following
> text in body:
> unsubscribe xsi
>
>


---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi