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camera question

camera question

2003-11-22       - By John Clark

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Reply:     1     2     3  

Thanks Dru

I'll give it a whirl!

John
-- -- Original Message -- --
From: "Dru Abrams" <dru@(protected)>
To: <maya@(protected)>
Sent: Saturday, November 22, 2003 4:19 AM
Subject: Re: camera question


> Hey John.  Great question.  I think you're looking for a series of pre-mel
scripts that will launch a series of renders from different cameras in a
specific order, then finally render your main camera.
>
> This script is amazing and I'll bet it will get you thinking about how to
adapt something to your process.  Check out Automatic Environment Maps v4.5
at highend3d under Maya: Rendering and Shading mels.
>
> I've had some success with linking the shaders the env. cube generates to
the color input of unique materials.
>
> Dru
>
>
> John Clark wrote:
>
> > Hi all
> >
> > Here's a question: is there any way of pipeing the image seen from one
camera into the rendered output of another camera and of blending the two
such that you get a kind of double image? Obviously its possible to render
the scene from the two cameras and then composite them, but i'm interested
to see whether its possible to do this interactively, or at least in one
pass. I remember in mirai you could do something like this. I never tried it
but in the docs they gave an example of a bank of security monitors hooked
up to cameras which rendered the textures to be applied to the monitors on
the fly i.e you didn't have to render lots of movies and the apply them
seperately... Any of this make any sense?
> >
> > cheers
> >
> > John
> >
> > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
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>
> --
> Dru Abrams
> 3D Artist
> Persistent Visions
> http://www.persistentvisions.com
>
> Instructor
> Expression Center for New Media
> http://www.expression.edu
>
>
>
>
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>



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