I AM 4 2004-06-20 - By Raffael Dickreuter
Back a guy called freak tried to find an answer to what it stands for...
Model, Animate, Render, Simulate = 4 Viewports A, B, C and D = 4 Construction Mode (Modeling, Shape Modeling, Animation, Secondary Shape Modeling) = 4 Toolbar, Hairpanel, Weight Panel and Palettes = 4 Edge, Edge (Extended), Raycast Edge, Raycast Edge (Extended) = 4 Polygon, Polygon (Extended), Raycast Polygon, Raycast Polygon (Extended) = 4 Viewport Visibility, Rendering Visibility, Selectability, Ghosting = 4 Freeze All Transforms, Scale, Rotation, Translation = 4 Set Neutral Pose, Neutral Scaling, Neutral Rotation, Neutral Translation = 4 Match Alll Transforms, Scale, Rotation, Translation = 4 Snap Target Points (Points, Knots, Midpoints, Center) = 4 Set Resolution (Off Loaded, Low, Medium, High) = 4 First Key, Next Key, Previous Key, Last Key = 4 Preview All Layers, Visible Layers, Current Layer, Selection = 4
Among many others sets of 4 inside XSI v4
4 is a magic number inside XSI
more like this can be found at http://www.xsibase.com/forum/index.php?board=1;action=display;threadid=12232 ;start=15
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