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Particle direction

Particle direction

2004-06-18       - By Comic House

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Reply:     1     2     3     4     5     6     7     8     9  

Hi Francis,

Okay, I noticed that the instancing feature did not inherit the directional
constraint of the objects. So if I use objects without the instancing method,
how can I attach them to the cloud? Constraint each arrow to a single particle?

cheers
hans

At 18 06 2004-15:51 Francois Lord wrote:
>Yes, I think particles would be the way to go. You can attach objects to
particles and tell each particle to "look" where they're going. Then if the
particles stop and they don't look in the right direction, you could blend in a
direction constraint on the objects. For this you would need to use real
objects constrained to the particles, not using the particle instancing feature
.
>
>--
>Flord
>
>
>Comic House wrote:
>
>>Hi,
>>
>>For a tv ad I'm working on a group of hundreds of little mouse arrows that
should flock together and in the end all point towards the same direction, much
like sperms around an egg cel. I suspect the best way to control such a large
group of objects is to attach the arrow objects to a particle cloud. Do you
guys agree? And if so, is there a way to make all the particles look in the
same direction (=centre screen)?
>>
>>
>>grtz
>>hans
>>
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