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Xgs_Slate - custom display callback now available on XSI Net ( w/ source code )

Xgs_Slate - custom display callback now available on XSI Net ( w/ source code )

2004-06-16       - By Alain Laferrière

 Back

Hello,

I published the final version of my Xgs_Slate tool for Win32 on XSI Net : http:
//www.softimage.com/xsinet/ ( look under "add-ons" ).

The archive also contains the project source code ( see 040616_Xgs_Slate
_Project.zip ).

Installation :

*   download archive ( 040515_Xgs_Slate_All.zip )
*   extract "040616_Xgs_Slate.xsiaddon"
*   launch XSI 4.0
*   install the Addon ( User, Factory, Workgroup, as you wish )
*   open a Scene Explorer : you can see a "Xgs_Slate" custom property on the
scene root
*   open the Xgs_Slate custom property page
*   enable the "Active" toggle : you should see information displayed in the 3D
views

Notes :

*   all parameters are animatable so you can control what information gets shown
when during a sequence
*   the default bitmap name is "Xgs_Slate.bmp" and is stored in same location as
the DLL
*   you can select any 32 bits ( RGBA ) bitmap image encoded in .BMP format ( use
browser )
*   the bitmap image covers the whole view and its Alpha channel is used to
reveal geometry drawn underneat
*   the "Xgs_Slate" property on the scene root is automatically re-created if
deleted manually ( comes back inactive by default )
*   information is displayed for any view using a perspective camera

Enjoy !

Alain Laferriere
Softimage Japan


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<P><FONT SIZE=2 FACE="Arial">Hello,</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">I published the final version of my Xgs_Slate tool
for Win32 on XSI Net : </FONT><A HREF="http://www.softimage.com/xsinet/"><U>
<FONT COLOR="#0000FF" SIZE=2 FACE="Arial">http://www.softimage.com/xsinet/</FONT
></U></A><FONT SIZE=2 FACE="Arial"> ( look under &quot;add-ons&quot; ).</FONT><
/P>

<P><FONT SIZE=2 FACE="Arial">The archive also contains the project source code
( see 040616_Xgs_Slate_Project.zip ).</FONT>
</P>

<P><B><FONT SIZE=2 FACE="Arial">Installation :</FONT></B>
</P>

<UL>
<LI><FONT SIZE=2 FACE="Arial">download archive ( 040515_Xgs_Slate_All.zip )<
/FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">extract &quot;040616_Xgs_Slate.xsiaddon&quot;<
/FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">launch XSI 4.0</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">install the Addon ( User, Factory, Workgroup, as
you wish )</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">open a Scene Explorer : you can see a &quot;Xgs
_Slate&quot; custom property on the scene root</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">open the Xgs_Slate custom property page</FONT><
/LI>

<LI><FONT SIZE=2 FACE="Arial">enable the &quot;Active&quot; toggle : you should
see information displayed in the 3D views</FONT></LI>
<BR>
</UL>
<P><B><FONT SIZE=2 FACE="Arial">Notes :</FONT></B>
</P>

<UL>
<LI><FONT SIZE=2 FACE="Arial">all parameters are animatable so you can control
what information gets shown when during a sequence</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">the default bitmap name is &quot;Xgs_Slate.bmp
&quot; and is stored in same location as the DLL</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">you can select any 32 bits ( RGBA ) bitmap image
encoded in .BMP format ( use browser )</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">the bitmap image covers the whole view and its
Alpha channel is used to reveal geometry drawn underneat</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">the &quot;Xgs_Slate&quot; property on the scene
root is automatically re-created if deleted manually ( comes back inactive by
default )</FONT></LI>

<LI><FONT SIZE=2 FACE="Arial">information is displayed for any view using a
perspective camera</FONT></LI>
<BR>
</UL>
<P><FONT SIZE=2 FACE="Arial">Enjoy !</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">Alain Laferriere</FONT>

<BR><FONT SIZE=2 FACE="Arial">Softimage Japan</FONT>
</P>

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