Relative Overrides? _sc 2004-06-16 - By Todd Alan Peleg
Back look at the big brains on brad.
Bradley Gabe wrote:
> Pipe all your shaders through a scalar math node set to multiply the > output by 1. > In your pass, add an override to that math node and set it to multiply > by 0.3. > >> say i have a bunch of lights (all with unique settings) whos >> intensities i want to drop by 30% in one pass, >> is there a way i can override them relatively? >> ive only encountered explicit overrides. >> >> thanks in advance >> _sam >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text in >> body: >> unsubscribe xsi >> >
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