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Camera projection broken in V4?

Camera projection broken in V4?

2004-06-16       - By Robert Moodie

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Reply:     <<     11     12     13     14  


Cool, happy to help, Morten.




 -- -- Original Message -- --
 From: Morten Bartholdy
 To: XSI@(protected)
 Sent: Wednesday, June 16, 2004 6:44 AM
 Subject: Re: Camera projection broken in V4?


 Problem solved - thanks Francois and Robert.
 
 The culprit was an enveloped object, so after reading up on the usage of
Construction Modes I got it fixed :)
 Robert, your tip about checking the texture editor helped me on the right
track. Moving the Camera Txt Op to above the Envelope Region worked!
 
 Happy now, I'll get back to work.
 
 
 - Morten

 
 -- -- Original Message -- --
   From: Robert Moodie
   To: XSI@(protected)
   Sent: Tuesday, June 15, 2004 5:17 PM
   Subject: Re: Camera projection broken in V4?


   Believe it or not Morten, projections created in 3.5 and imported into v4
will respect their original behaviour, projections created in v4 will use the
new. Check with the tooltip where the operator is reading from.

   If not, look in the texture editor. If you see the UVs way off the image
then they are probably using the new homogoneous co-ords in v4. It is possible
to get back to the old co-ords by dividing the U&V by W.

   hth
   _rob


     -- -- Original Message -- --
     From: Morten Bartholdy
     To: XSI@(protected)
     Sent: Tuesday, June 15, 2004 10:53 AM
     Subject: Re: Camera projection broken in V4?


     Well I can drag it to the top of the Texture_Coordinates_AUTO or one of
the other Cluster groups but it doesn't really fix the problem. I modeled,
textured and enveloped this box in 3.51 and I am now rendering in 4.0 where I
have created the different passes and run in to this problem.
     
     Interesting about the comparison you made though. I guess I will have to
try out a simpler setup and see how that works.
     
     - Morten
     
     

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<DIV>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Cool, happy to help, Morten.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr
style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px;
PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A href="mailto:xsi@(protected)" title=xsi@(protected)>Morten
 Bartholdy</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A href="mailto:XSI@(protected)"
 title=XSI@(protected)>XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Wednesday, June 16, 2004 6:44
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Camera projection broken in
 V4?</DIV>
 <DIV><BR></DIV>
 <DIV><FONT face=Arial size=2>Problem solved - thanks Francois and
 Robert.</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT size=+0><FONT face=Arial size=2>The culprit was an enveloped
 object, so after reading up on the usage of Construction Modes I got it fixed
 :)</FONT></FONT></DIV>
 <DIV><FONT face=Arial size=2>Robert, your tip about checking the texture
 editor helped me on the right track. Moving the Camera Txt Op to above the
 Envelope Region worked!</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Happy now, I'll get back to work.</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
 <DIV>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV>-- -- Original Message -- -- </DIV>
 <BLOCKQUOTE dir=ltr
 style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px;
PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:<
/B>
   <A href="mailto:robertm@(protected)" title=robertm@(protected)>Robert
   Moodie</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>To:</B> <A href="mailto:XSI@(protected)"
   title=XSI@(protected)>XSI@(protected)</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, June 15, 2004 5:17
   PM</DIV>
   <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Camera projection broken
   in V4?</DIV>
   <DIV><BR></DIV>
   <DIV><FONT face=Arial size=2>Believe it or not Morten, projections created
   in 3.5 and imported into v4 will respect their original behaviour,
   projections created in v4 will use the new. Check with the tooltip where
the
   operator is reading from.</FONT></DIV>
   <DIV>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>If not, look in the texture editor. If you see
   the UVs way off the image then they are probably using the new homogoneous
   co-ords in v4. It is possible to get back to the old co-ords by dividing
the
   U&amp;V by W.</FONT></DIV>
   <DIV>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>hth</FONT></DIV>
   <DIV><FONT face=Arial size=2>_rob</FONT></DIV>
   <DIV>&nbsp;</DIV>
   <DIV>&nbsp;</DIV>
   <BLOCKQUOTE dir=ltr
   style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px;
PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
     <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
     <DIV
     style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:
</B>
     <A href="mailto:xsi@(protected)" title=xsi@(protected)>Morten
     Bartholdy</A> </DIV>
     <DIV style="FONT: 10pt arial"><B>To:</B> <A
     href="mailto:XSI@(protected)"
     title=XSI@(protected)>XSI@(protected)</A> </DIV>
     <DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, June 15, 2004 10:53
     AM</DIV>
     <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: Camera projection
broken
     in V4?</DIV>
     <DIV><BR></DIV>
     <DIV><FONT face=Arial size=2>Well I can drag it to the top of the
     Texture_Coordinates_AUTO or one of the other Cluster groups but it doesn
't
     really fix the problem. I modeled, textured and enveloped this box in 3
.51
     and I am now rendering in 4.0 where I have created the different passes
     and run in to this problem.</FONT></DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>Interesting about the comparison you made
     though. I guess I will have to try out a simpler setup and see how that
     works.</FONT></DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial size=2>- Morten</FONT></DIV>
     <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
     <DIV><FONT face=Arial
size=2></FONT>&nbsp;</DIV></BLOCKQUOTE></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>