Vector paint updated 2004-06-16 - By Morten Bartholdy
Back Would be a good start, and big help too. I sort of miss the old SI 3D paint a bit (only a bit!).
Morten
-- -- Original Message -- -- From: "Christian Rittener" <christian_lists@(protected)> To: <XSI@(protected)> Sent: Tuesday, June 15, 2004 8:04 PM Subject: RE: Vector paint updated
> For this purpose, I made myself a button unchecking-checking the "Active" > checkbox in the paint operator. Strange that this update is not taking > place, like nobody thought we'd use paint to paint textures. Doesn't > EVERYBODY want to view synchronized FXviewer paint, OGL / render region, and > Texture Editor? > > Christian Rittener > > > > Date : Tue, 15 Jun 2004 12:22:32 -0000 > > To : <XSI(at)Softimage.COM> > > From : "Graham D Clark" <mail(at)grahamdclark.com> > > Subject : RE: Vector paint updated > > > Title: Message > > another way i found to update was moving the timeline > > there must be a way to have it update after each stroke > > -- ---- ---- ---- ---- ---- -- > > http://www.grahamdclark.com > > 2nd hand TD > > -- --Original Message-- -- > > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On > Behalf Of Thierry > > Sent: June 15, 2004 9:53 AM > > To: XSI(at)Softimage.COM > > Subject: Vector paint updated > > > > > > hello all, > > > > Is it possible to have a texture painted with Vector paint in the Fx Tree > to be updated on the model as you > > paint it, or at least once processed in Fx Tree? > > For now, it seems that you have to process it, then reload the picture in > the image node of the render Tree to > be able to refresh it and see on the > model what you painted. > > > > Thierry > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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