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Vector paint updated

Vector paint updated

2004-06-16       - By Bernard Lebel

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Reply:     1     2     3     4     5  

Salut Christian,

Actually I suggested to Softimage that it would be better to have the 3d
paint tool further developed to support 3d painting and 2d painting rather
than having one tool to paint weight maps and one tool to paint fxtree
clips, and of course getting rid of the image clip viewer. That would be a
good step to properly integrate the fxtree in XSI, as it would also bring
more of its funcitonalities into the 3d workflow.
Can you imagine? Being to paint with one single tool in any type of view: 3d
viewport, clip property page, texture editor, fxviewer, weight maps,
vectors, and so on.

But it seem not possible at this moment and I don't believe we'll see that
anytime soon.

Cheers
Bernard


-- -- Original Message -- --
From: "Christian Rittener" <christian_lists@(protected)>
To: <XSI@(protected)>
Sent: Tuesday, June 15, 2004 8:04 PM
Subject: RE: Vector paint updated


> For this purpose, I made myself a button unchecking-checking the "Active"
> checkbox in the paint operator. Strange that this update is not taking
> place, like nobody thought we'd use paint to paint textures. Doesn't
> EVERYBODY want to view synchronized FXviewer paint, OGL / render region,
and
> Texture Editor?
>
> Christian Rittener
>
>
> > Date : Tue, 15 Jun 2004 12:22:32 -0000
> > To : <XSI(at)Softimage.COM>
> > From : "Graham D Clark" <mail(at)grahamdclark.com>
> > Subject : RE: Vector paint updated
>
> > Title: Message
> > another way i found to update was moving the timeline
> > there must be a way to have it update after each stroke
> > -- ---- ---- ---- ---- ---- --
> > http://www.grahamdclark.com
> > 2nd hand TD
> > -- --Original Message-- --
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Thierry
> > Sent: June 15, 2004 9:53 AM
> > To: XSI(at)Softimage.COM
> > Subject: Vector paint updated
> >
> >
> > hello all,
> >
> > Is it possible to have a texture painted with Vector paint in the Fx
Tree
> to be updated on the model as you
> > paint it, or at least once processed in Fx Tree?
> > For now, it seems that you have to process it, then reload the picture
in
> the image node of the render Tree to > be able to refresh it and see on
the
> model what you painted.
> >
> > Thierry
>
>
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