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no inputs in the Particle Renderer?

no inputs in the Particle Renderer?

2004-06-16       - By Nick

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Reply:     1     2  

It seems I can't create a rendertree like I used to for the entire cloud
anymore... In 3.5 if you delete the individual Ptype's shader you could create
a rendertree for the entire cloud by creating it and plugging your nodes into
the input of the Particle Renderer... in 4 you can't do that anymore... and the
individual Ptype's shaders don't come up in the material library so you can't
easily manage your Ptype's shaders either... I'm assuming it's broken?
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META content="MSHTML 6.00.2800.1400" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>It seems I can't create a rendertree like I used
to
for the entire cloud anymore... In 3.5 if you delete the individual Ptype's
shader you could create a rendertree for the entire cloud by creating it and
plugging your nodes into the input of the Particle Renderer... in 4 you can't
do
that anymore... and the individual Ptype's shaders don't come up in the
material
library so you can't easily manage your Ptype's shaders either... I'm assuming
it's broken? </FONT></DIV></BODY></HTML>