Vector paint updated 2004-06-15 - By Christian Rittener
Back For this purpose, I made myself a button unchecking-checking the "Active" checkbox in the paint operator. Strange that this update is not taking place, like nobody thought we'd use paint to paint textures. Doesn't EVERYBODY want to view synchronized FXviewer paint, OGL / render region, and Texture Editor?
Christian Rittener
> Date : Tue, 15 Jun 2004 12:22:32 -0000 > To : <XSI(at)Softimage.COM> > From : "Graham D Clark" <mail(at)grahamdclark.com> > Subject : RE: Vector paint updated
> Title: Message > another way i found to update was moving the timeline > there must be a way to have it update after each stroke > -- ---- ---- ---- ---- ---- -- > http://www.grahamdclark.com > 2nd hand TD > -- --Original Message-- -- > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Thierry > Sent: June 15, 2004 9:53 AM > To: XSI(at)Softimage.COM > Subject: Vector paint updated > > > hello all, > > Is it possible to have a texture painted with Vector paint in the Fx Tree to be updated on the model as you > paint it, or at least once processed in Fx Tree? > For now, it seems that you have to process it, then reload the picture in the image node of the render Tree to > be able to refresh it and see on the model what you painted. > > Thierry
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