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Using the FXtree for dirt fixes.

Using the FXtree for dirt fixes.

2004-06-11       - By Jean-Paul LeDoux

 Back
Reply:     1     2     3     4     5     6     7     8     9     10  

Thanks a lot for the reply, Luc-Eric, I appreciate the step by step.  In light
of your warning, and in the general interest of working non-destructively for
as long as possible, what would be the best method for just painting a black
and white mask and using that in a comp node(Over?).  

Sorry for the basic questions, but I've never been certain how exactly the obey
matte inputs work... does it just look at the alpha of the input, or could a
black on white, raster painted clip be piped in?  Or is that even the best way?
 I keep wanting to plug a weight map into the blending parameter of the Over
node.  :)

Thanks again,

Jean-Paul LeDoux
Northwest Imaging & FX
jp@(protected)



 -- -- Original Message -- --
 From: Luc-Eric Rousseau
 To: XSI@(protected)
 Sent: Friday, June 11, 2004 12:26 PM
 Subject: RE: Using the FXtree for dirt fixes.


 First you need to ask if you want to use vector paint or raster paint.
 Since this is scratch removal, then raster paint is best because all the
paint strokes will be only one frame long.

 So you create a 'paint clip' (aka raster paint clip) with the source images.

 Then you create a file input for the 'clean plate'.  If this clean plate is
the same, but with a different offset, simply do as you did, load it a second
time set an offset.

 Double-click that Paint Clip to start painting.

 Now select a brush such as the 'Merge' brush.  The Merge brush paints with
the pixels from the Merge Source.  The clone brush woud paint with pixel from
the same image.  Other brushes paint solid colors.   You can use the 'brush'
tool, or the 'line' tool to paint.

 Right-click on the File Input with the clean plate.  In the menu, choose
'Merge Source'  

 Now paint on the paint clip : you should now be painting with the pixels from
your clean plate.
 You can use the 'bg/fg' button in the FxViewer to see a blend of the merge
source and the paint destination.  Right Click on the viewer to start picking a
different merge offset if you need one.

 Word of warning : Raster Paint will save the modifications directly on top of
the orginal image, either when you click 'save' on the PPG, or CTRL+S to save
your scene.  You may want to back up the original frames if you do not want to
loose them!  You would normally use that back up as you clean plate.


 -- --Original Message-- --
 From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of
Jean-Paul LeDoux
 Posted At: Friday, June 11, 2004 3:05 PM
 Posted To: xsi
 Conversation: Using the FXtree for dirt fixes.
 Subject: Using the FXtree for dirt fixes.


 Hey List,

 Can someone describe a good workflow for using the fxtree to fix up some
scratches?  Essentially, I want to be able to clone from a different frame.  

 What I've tried so far is to basically load the sequence in twice, with a one
frame offset on one input node.  Then combine the two in an Over node.  But at
that point, I'm kind of lost on where to go.

 I'm thinking I could somehow either paint on the alpha of the offset input,
or create a new paint clip and pipe that into the Obey matte input of the Over
node?

 I will be RTFMing, but any ideas would be appreciated.

 Thanks,

 Jean-Paul LeDoux
 Northwest Imaging & FX
 jp@(protected)



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<DIV><FONT face=Arial size=2>Thanks a lot for the reply, Luc-Eric, I appreciate
the step by step.&nbsp; In light of your warning, and in the general interest
of
working non-destructively for as long as possible, what would be the best
method
for just painting a black and white mask and using that in a comp
node(Over?).&nbsp; </FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Sorry for the basic questions, but I've never been
certain how exactly the obey matte inputs work... does it just look at the
alpha
of the input, or could a black on white, raster painted clip be piped in?&nbsp;
Or is that even the best way?&nbsp; I keep wanting to plug a weight map into
the
blending parameter of the Over node.&nbsp; :)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Thanks again,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV>Jean-Paul LeDoux<BR>Northwest Imaging &amp; FX<BR><A
href="mailto:jp@(protected)">jp@(protected)</A></DIV>
<DIV>&nbsp;</DIV>
<DIV><BR>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000000 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=lucer@(protected) href="mailto:lucer@(protected)">Luc-Eric
 Rousseau</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, June 11, 2004 12:26
PM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> RE: Using the FXtree for dirt
 fixes.</DIV>
 <DIV><BR></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2>First you need to ask if you want to use vector paint or raster
 paint.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2>Since this is scratch removal, then raster paint is best because all
 the paint strokes will be only one frame long.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000 size=2>So
 you create a 'paint clip' (aka raster paint clip) with the source
 images.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000 size=2
>Then
 you create a file input for the 'clean plate'.&nbsp; If this clean plate is
 the same, but with a different offset, simply do as you did, load it a second
 time&nbsp;set an offset.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2>Double-click that Paint Clip to start painting.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000 size=2>Now
 select a brush such as the 'Merge' brush.&nbsp; The Merge brush paints with
 the pixels from the Merge Source.&nbsp; The clone brush woud paint with pixel
 from the same image.&nbsp; Other brushes paint solid colors.&nbsp;&nbsp; You
 can use the 'brush' tool, or the 'line' tool to paint.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2>Right-click on the File Input with the clean plate.&nbsp; In the menu,
 choose 'Merge Source'&nbsp; </FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000 size=2>Now
 paint on the paint clip : you should now be painting with the pixels from
your
 clean plate.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000 size=2>You
 can use the 'bg/fg' button in the FxViewer to see&nbsp;a blend of the merge
 source and the paint destination.&nbsp; Right Click on the viewer to start
 picking a different merge offset if you need one.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2><STRONG>Word of warning</STRONG> : Raster Paint will save the
 modifications directly on top of the orginal image, either when you click
 'save' on the PPG, or CTRL+S to save your scene.&nbsp; You may want to back
up
 the original frames if you do not want to loose them!&nbsp; You would
normally
 use that back up as you clean plate.</FONT></SPAN></DIV>
 <DIV><SPAN class=613301819-11062004></SPAN><SPAN
 class=613301819-11062004></SPAN><SPAN class=613301819-11062004></SPAN><SPAN
 class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV><SPAN class=613301819-11062004><FONT face=Arial color=#800000
 size=2></FONT></SPAN>&nbsp;</DIV>
 <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
 size=2>-- --Original Message-- --<BR><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)]<B>On Behalf Of </B>Jean-Paul
 LeDoux<BR><B>Posted At:</B> Friday, June 11, 2004 3:05 PM<BR><B>Posted To:</B
>
 xsi<BR><B>Conversation:</B> Using the FXtree for dirt
 fixes.<BR><B>Subject:</B> Using the FXtree for dirt
fixes.<BR><BR></FONT></DIV>
 <DIV><FONT face=Arial size=2>Hey List,</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Can someone describe a good workflow for using
 the fxtree to fix up some scratches?&nbsp; Essentially, I want to be able to
 clone from a different frame.&nbsp; </FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>What I've tried so far is to basically load the
 sequence in twice, with a one frame offset on one input node.&nbsp; Then
 combine the two in an Over node.&nbsp; But at that point, I'm kind of lost on
 where to go.</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>I'm thinking I could somehow either paint on the
 alpha of the offset input, or create a new paint clip and pipe that into the
 Obey matte input of the Over node?</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>I will be RTFMing, but any ideas would be
 appreciated.</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Thanks,</FONT></DIV><FONT face=Arial size=2>
 <DIV><BR>Jean-Paul LeDoux<BR>Northwest Imaging &amp; FX<BR><A
 href="mailto:jp@(protected)">jp@(protected)</A></DIV>
 <DIV>&nbsp;</DIV>
 <DIV><BR></FONT>&nbsp;</DIV></BLOCKQUOTE></BODY></HTML>