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ShapeKeys and UVs

ShapeKeys and UVs

2004-06-11       - By Brinkley, Marc

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Reply:     1     2     3     4     5  

Hey everyone,

I have a question about shapekeys in 4.0

Is it possible to store/save shapekeys with UVs? What I am after is to
change the shape of an object and the UVs to store/save both into a
shapekey. So that the shape animation will not only be shape but UVs.

I have instances where an object needs to have shape animation but the
shapes are just extreme enough to stretch the textures. I was hoping to
counter act that by adjusting the UVs along with the shape.

Can this be done? Or is there a work around?

Thanks!

> Marc Brinkley  -  EA | Chicago
> mbrinkley@(protected)
> 847.884.2000 x118
>

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<P><FONT SIZE=2 FACE="Arial">Hey everyone,</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">I have a question about shapekeys in 4.0</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">Is it possible to store/save shapekeys with UVs?
What I am after is to change the shape of an object and the UVs to store/save
both into a shapekey. So that the shape animation will not only be shape but
UVs.</FONT></P>

<P><FONT SIZE=2 FACE="Arial">I have instances where an object needs to have
shape animation but the shapes are just extreme enough to stretch the textures.
I was hoping to counter act that by adjusting the UVs along with the shape.<
/FONT></P>

<P><FONT SIZE=2 FACE="Arial">Can this be done? Or is there a work around?</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">Thanks!</FONT>
</P>

<P><FONT SIZE=2 FACE="Arial">Marc Brinkley&nbsp; -&nbsp; </FONT><FONT COLOR="
#000000" SIZE=2 FACE="Arial">EA | Chicago</FONT>

<BR><FONT SIZE=2 FACE="Arial">mbrinkley@(protected)</FONT>

<BR><FONT SIZE=2 FACE="Arial">847.884.2000 x118</FONT>
</P>

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