  | | | ShapeKeys and UVs | ShapeKeys and UVs 2004-06-11 - By Brinkley, Marc
Back Hey everyone,
I have a question about shapekeys in 4.0
Is it possible to store/save shapekeys with UVs? What I am after is to change the shape of an object and the UVs to store/save both into a shapekey. So that the shape animation will not only be shape but UVs.
I have instances where an object needs to have shape animation but the shapes are just extreme enough to stretch the textures. I was hoping to counter act that by adjusting the UVs along with the shape.
Can this be done? Or is there a work around?
Thanks!
> Marc Brinkley - EA | Chicago > mbrinkley@(protected) > 847.884.2000 x118 >
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<P><FONT SIZE=2 FACE="Arial">Hey everyone,</FONT> </P>
<P><FONT SIZE=2 FACE="Arial">I have a question about shapekeys in 4.0</FONT> </P>
<P><FONT SIZE=2 FACE="Arial">Is it possible to store/save shapekeys with UVs? What I am after is to change the shape of an object and the UVs to store/save both into a shapekey. So that the shape animation will not only be shape but UVs.</FONT></P>
<P><FONT SIZE=2 FACE="Arial">I have instances where an object needs to have shape animation but the shapes are just extreme enough to stretch the textures. I was hoping to counter act that by adjusting the UVs along with the shape.< /FONT></P>
<P><FONT SIZE=2 FACE="Arial">Can this be done? Or is there a work around?</FONT> </P>
<P><FONT SIZE=2 FACE="Arial">Thanks!</FONT> </P>
<P><FONT SIZE=2 FACE="Arial">Marc Brinkley - </FONT><FONT COLOR=" #000000" SIZE=2 FACE="Arial">EA | Chicago</FONT>
<BR><FONT SIZE=2 FACE="Arial">mbrinkley@(protected)</FONT>
<BR><FONT SIZE=2 FACE="Arial">847.884.2000 x118</FONT> </P>
</BODY> </HTML>
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