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how to constraint rot too?

how to constraint rot too?

2004-06-09       - By Graham D Clark

 Back
Any suggestiosn for how one RBD constraints an object to another and has
the passive objects rotation considered thru the constraint rather than
just translation relative to each objects centers?
Dummy chiuldren won't work as can't be made back into passive after
becoming active as relative position to rotating parent and each other
child is lost. Multi constraints won't work as requires setting their
positon to the passive center rather than inbetween where they are
needed.
All nighter, so maybe I'm missing the obvious again.
Thank you, Graham
-- ---- ---- ---- ---- ---- --
http://www.grahamdclark.com
2nd hand TD



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<P><FONT SIZE=2 FACE="Arial">Any suggestiosn for how one RBD constraints an
object to another and has the passive objects rotation considered thru the
constraint rather than just translation relative to each objects centers?</FONT
></P>

<P><FONT SIZE=2 FACE="Arial">Dummy chiuldren won't work as can't be made back
into passive after becoming active as relative position to rotating parent and
each other child is lost. Multi constraints won't work as requires setting
their positon to the passive center rather than inbetween where they are needed
.</FONT></P>

<P><FONT SIZE=2 FACE="Arial">All nighter, so maybe I'm missing the obvious
again.</FONT>

<BR><FONT SIZE=2 FACE="Arial">Thank you, Graham</FONT>

<BR><FONT FACE="Times New Roman">-- ---- ---- ---- ---- ---- --</FONT>

<BR><A HREF="http://www.grahamdclark.com"><U><FONT COLOR="#0000FF" FACE="Times
New Roman">http://www.grahamdclark.com</FONT></U></A>

<BR><FONT FACE="Times New Roman">2nd hand TD</FONT>
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<BR>

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