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Map Files Not Helping

Map Files Not Helping

2004-06-08       - By Raffaele "ThE_JacO" Fragapane

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Please don't remind me of my misery, if I was to give you a report about my
past 48 hours you'd prolly move to some 3rd world country where there's a
guerrilla raging in the streets just to catch a glimpse of a less miserable
situation.

~Raffaele Fragapane
~Freelance Technical Animator & TD
~Senior TA @ Peerless Camera

-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
kim aldis
Sent: Tuesday, June 08, 2004 3:16 PM
To: XSI@(protected)
Subject: RE: Map Files Not Helping

Raf is an expert on slow networks, aren't you Raf. ;-)

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Raffaele
> "ThE_JacO" Fragapane
> Sent: 08 June 2004 13:03
> To: XSI@(protected)
> Subject: RE: Map Files Not Helping
>
> No, filesize and ram usage aren't related at all (you know it
> :p ), but half the times I've seen rendering issues spawning
> from a simple change in file formats or file locations it was
> because of a slow network.
> moving from JPG (smallest filesize of the formats you could
> use from XSI) to MAP (possibly the largest) would make a
> consistant difference if you were broadcasting the texture or
> accessing the same storage from all the boxes thru a mapped
> drive or aliasing.
>
> ~Raffaele Fragapane
> ~Freelance Technical Animator & TD
> ~Senior TA @ Peerless Camera


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