  | | | Map Files Not Helping | Map Files Not Helping 2004-06-08 - By Raffaele "ThE_JacO" Fragapane
Back Please don't remind me of my misery, if I was to give you a report about my past 48 hours you'd prolly move to some 3rd world country where there's a guerrilla raging in the streets just to catch a glimpse of a less miserable situation.
~Raffaele Fragapane ~Freelance Technical Animator & TD ~Senior TA @ Peerless Camera
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of kim aldis Sent: Tuesday, June 08, 2004 3:16 PM To: XSI@(protected) Subject: RE: Map Files Not Helping
Raf is an expert on slow networks, aren't you Raf. ;-)
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Raffaele > "ThE_JacO" Fragapane > Sent: 08 June 2004 13:03 > To: XSI@(protected) > Subject: RE: Map Files Not Helping > > No, filesize and ram usage aren't related at all (you know it > :p ), but half the times I've seen rendering issues spawning > from a simple change in file formats or file locations it was > because of a slow network. > moving from JPG (smallest filesize of the formats you could > use from XSI) to MAP (possibly the largest) would make a > consistant difference if you were broadcasting the texture or > accessing the same storage from all the boxes thru a mapped > drive or aliasing. > > ~Raffaele Fragapane > ~Freelance Technical Animator & TD > ~Senior TA @ Peerless Camera
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