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Separate BSP for shadow objects

Separate BSP for shadow objects

2004-06-08       - By jordibares

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Reply:     1     2     3     4     5     6     7  

This is an optimization strategy when you are using a simplier object to
generate the casting shadows.

jb

On Tue, 8 Jun 2004 11:20:33 +0200
"Bernard Lebel" <atyss4si@(protected)> wrote:

> Hello,
>
>
> I am wondering if anyone knows the "separate bsp for shadow objects" is
> doing? I mean what is the impact on performance? I'm looking in the docs but
> can't find a single line that mentions that feature.
>
>
> Thanks
> Bernard
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