Separate BSP for shadow objects 2004-06-08 - By jordibares
Back This is an optimization strategy when you are using a simplier object to generate the casting shadows.
jb
On Tue, 8 Jun 2004 11:20:33 +0200 "Bernard Lebel" <atyss4si@(protected)> wrote:
> Hello, > > > I am wondering if anyone knows the "separate bsp for shadow objects" is > doing? I mean what is the impact on performance? I'm looking in the docs but > can't find a single line that mentions that feature. > > > Thanks > Bernard > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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