2nd camera rect: getting rid of scaling - solution? 2003-12-07 - By Vegard Hofsøy
Back NoiseCrime wrote: >-- -- Original Message -- -- >From: "Vegard Hofs�y" <me@(protected)> > >> I have two identical models in a world, at different positions. They >> each have a camera. One model is a wireframe, the other if filled. I >> want to overlay (using camera[2].rect) one onto the other. > >You mean like this? ;) > >http://www.noisecrime.com/working/UFO_wireframe_knockout.dir
Yes, exactly like that! :-) I will download & implement this, thanks.
As far as using undocumented/unsupported lingo, I try to avoid it for Shockwave. This is intended for a projector, however, so I�m fine with that.
Thanks for the solution!
Vegard Hofsoy --
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