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2nd camera rect: getting rid of scaling - solution?

2nd camera rect: getting rid of scaling - solution?

2003-12-07       - By Vegard Hofsøy

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NoiseCrime wrote:
>-- -- Original Message -- --
>From: "Vegard Hofs�y" <me@(protected)>
>
>>  I have two identical models in a world, at different positions. They
>>  each have a camera. One model is a wireframe, the other if filled. I
>>  want to overlay (using camera[2].rect) one onto the other.
>
>You mean like this? ;)
>
>http://www.noisecrime.com/working/UFO_wireframe_knockout.dir

Yes, exactly like that! :-) I will download & implement this, thanks.

As far as using undocumented/unsupported lingo, I  try to avoid it
for Shockwave. This is intended for a projector, however, so I�m fine
with that.

Thanks for the solution!

Vegard Hofsoy
--

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