texture rendering without filtering 2004-06-03 - By kim aldis
Back If the min and max settings are identical, the threshold setting is irrelevant. You can leave it wherever.
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of Bernard Lebel > Sent: 03 June 2004 08:28 > To: XSI@(protected) > Subject: Re: texture rendering without filtering > > Use anti-aliasing of 0/0 with Treshold set to 1. There should > be no sampling performed on the texture. > > > Cheers > Bernard > > -- -- Original Message -- -- > From: Rob Cazin > To: XSI@(protected) > Sent: Wednesday, June 02, 2004 5:53 PM > Subject: texture rendering without filtering > > > Does anyone know if there is a way to disable the filtering > that is applied to images used in a texture map? I need to > match footage by applying it to a grid, but it always gets > soft, no matter how I tweak the anti-aliasing settings. > Thanks in advance. > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|