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texture rendering without filtering

texture rendering without filtering

2004-06-03       - By Bernard Lebel

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Reply:     1     2     3     4     5     6     7     8     9     10  

Use anti-aliasing of 0/0 with Treshold set to 1. There should be no sampling
performed on the texture.


Cheers
Bernard

-- -- Original Message -- --
From: Rob Cazin
To: XSI@(protected)
Sent: Wednesday, June 02, 2004 5:53 PM
Subject: texture rendering without filtering


Does anyone know if there is a way to disable the filtering that is applied
to images used in a texture map? I need to match footage by applying it to a
grid, but it always gets soft, no matter how I tweak the anti-aliasing
settings. Thanks in advance.
---
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