2nd camera rect: getting rid of scaling - solution? 2003-12-07 - By NoiseCrime
Back -- -- Original Message -- -- From: "Barry Swan" <gerbil@(protected)>
> I'm getting increasingly wary of using this - I seem to recall that not > only was it claimed to be undocemented / unsupported, but didn't someone > from MM say it was highly likely it was going to stop 'working' in a > future release?
Well first off its really the only way to accomplish the affect he wants without resorting to orthographic projection, so I don't think there is much choice. However being unsupported is not a bad thing, it just means MM were not able to run it through all of their checks.
I've never heard anyone from MM say it was going to stop working, and i'd be very suprised if it does becuase it must be tapping into the same code as used by transparent polys. Sure if they changed that, fixed some of those old issues, it may not work, but there should still be some workaround to achieve the same effect.
Personally I doubt they'll ever ditch it now.
NoiseCrime 2003 www.noisecrime.com Purveyor of cool Shockwave games, toys and new media content.
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