FXtree DOF 2004-06-02 - By Andre DeAngelis
Back Legacy doesn't necessarily mean bad Christian. There still some excellent tools part of what used to be Illusion that remain very useful i nmany regards.
AD
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Christian Rittener Sent: Wednesday, June 02, 2004 3:55 PM To: XSI@(protected) Subject: Re: FXtree DOF
Thanks Luc-Eric for the explanation. I would love to give a shot at creating such a plugin (can it be done in Python?), but I'm no developer.
Softimage should remove ALL legacy stuff from XSI, and scr*w the marketing hype.
Christian
Luc-Eric Rousseau wrote: > The depth of field effect in the fxtree is > the old 2D Output Shader of the same name. > It's a slow accumulation buffer method, although that > wasn't obvious when it's used an output shader, since > the rest of the render isn't instantaneous. It's still > the same in XSI 4.0, however since there > is an SDK to add plug-in in V4.0, one could > write a fast Z Blur - which isn't exactly the same > algorithm, but it's a good approximation of the > result - to replace it. > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On > Behalf > Of Brad Abrahams > Posted At: Wednesday, June 02, 2004 2:40 PM > Posted To: xsi > Conversation: FXtree DOF > Subject: Re: FXtree DOF > > > I too come from a DF background, and have the same problems with the > FXTree. In particular, the fact that you have to let go of a slider > before getting any feedback, as opposed to getting on-the-fly > feedback as in DF. > > Brad > > > -- -- Original Message -- -- > From: "Christian Rittener" <chrr@(protected)> > To: <XSI@(protected)> > Sent: Wednesday, June 02, 2004 2:28 PM > Subject: FXtree DOF > > >> Thinking about switching from Digital Fusion to the FXtree when XSI >> 4 is released? my first slightly advanced test in 3.5.1 is not >> encouraging. IMHO, the DepthOfField node is badly implemented. >> >> - "Focus Preview" is a nice touch, but switch it off, and 9 >> times out of 10, your focused region goes blurred. Bug? physically >> correct? in any case, not an easy, predictable response. >> - Why no "Focus Plane" slider? trying to keep an area in focus >> while playing with the "Near Focus" and "Far Focus" is just about >> impossible (furthest point in my scene: ~1600). Z multiplier doesn't >> help. >> - Because of that, simulating Hyperfocal Distance is impossible. >> - Which film size are we talking about when setting the "Focal >> Lenght"? >> >> I also find it hard to do color correction compared to DF. Comments >> from other XSI and DF users out there? >> >> Thanks, >> >> Christian Rittener >> >> >> --- >> Unsubscribe? Mail Majordomo@(protected) with the following text in >> body: unsubscribe xsi >> >> >> > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: unsubscribe xsi
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|