Displacement popping problem 2004-06-02 - By Chris Marshall
Back Hello all, I have a spherical object thats surface is displaced by a cell texture to make it look a bit like a spikey ball. All is fine, and I've managed to render well over a thousand frames with no problems, but my client has just spotted that in 1 scene where the ball slowly moves into frame, some of the spikes look like they're masked by some invisible matte, for about 6 frames, then they pop back on. I've tried all sorts of stuff, and as I'm typing this, our DS guy is trying to DVE the spikes back in, but it's not looking so good. Any ideas would be welcome. Cheesr
Chris
Chris Marshall Senior Animator Eclipse Creative Limited Tel: +44 (0) 29 2047 0070 Fax: +44 (0) 29 2047 0071 www.eclipsecreative.co.uk www.eclipsecreative.tv
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