  | | | Various drop frame problems | Various drop frame problems 2004-05-28 - By Bernard Lebel
Back Hi Fabrice,
Thanks a lot for the infos. Few questions if you allow:
> - P4 binaries are disabled on all clients. How do you do that? What impact did it have exactly?
> - Dirtmap shader had some pblms when applied as a saved preset > for some reason. You mean that everytime you bring in the dirtmap shader you type-in or run a script to set the proper parameters?
Thanks Bernard
-- -- Original Message -- -- From: "Fabrice Altman" <fabrice@(protected)> To: <XSI@(protected)> Sent: Friday, May 28, 2004 3:20 PM Subject: RE: [Batchserve] Various drop frame problems
> Hi Bernard, > > not that many problems here. > But a few things : > - P4 binaries are disabled on all clients. > - Dirtmap shader had some pblms when applied as a saved preset > for some reason. > - Worth trying to up the job mem limit. > - At some point we had frames hanging randomly (never finishing > rendering) and Soft support sent us a client and server update. > - Worth deleting the log to start it from scratch. > > Hope this helps, > F. > > > > -- --Original Message-- -- > From: Bernard Lebel [mailto:atyss4si@(protected)] > Sent: 28 May 2004 13:04 > To: XSI@(protected) > Subject: [Batchserve] Various drop frame problems > > Hello, > > I'd like to know from the Batchserve users on this list if they have > lots of drop frames in their rendered sequences, and what steps they > have taken to overcome them. Of course, switching to another render > manager at this point is not an option. > > Over here we have tons of them. They seem to be COMPLETELY RANDOM, as > they affect different machines (but rarely twice the same) on some > frames and not other frames, and so on. It's the point where I suspect a > problem more with Batchserve rather than mental ray, XSI. Batchserve > doesn't log any error though, so it's very hard to pinpoint what's going > in. I suspect vaguely that it's pretty all related to the same problem > (something to do with refreshing?), but now it's still a vague > speculation. > > Typical drop-frames include: > > - Incidence shader not rendering on some objects; > - Occlusion pass with Dirtmap giving white images; > - Frames rendered completely black (alpha channel even black); > - Objects disappearing; > - Frames of only 1k; > - Frames not rendered at all; > > And I won't even mention hair problems. > > > > Thanks for any help > Bernard > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in > body: > unsubscribe xsi > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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