Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
overide ambient Lighting

overide ambient Lighting

2004-05-27       - By Bernard Lebel

 Back
Reply:     1     2     3     4  

It's possible but requires a little work.

Create a custom pset on a primitive (make this primitive invisible or delete
all polygons).
Create one custom parameter for Red, Green, Blue and Alpha.
Then use proxy parameters to link the ambience with these custom parameters.

Now in each pass you can override the custom parameters.


I think my last release of light tools automates this process, check the
Ambience button:
http://www.bernardlebel.com/scripts/LightTools.zip


Cheers
Bernard


-- -- Original Message -- --
From: Guillaume Laforge
To: XSI@(protected)
Sent: Thursday, May 27, 2004 3:42 PM
Subject: overide ambient Lighting


I need several passes with different ambient lightings. Is it possible to
override the ambient parameter ? When I put "ambient" in an override for
a partition and change the value, it change in all passes. How can I achieve
this task ?

Thanks you for your help,


Guillaume Laforge
www.vol2nuit.net
---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi