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R: stoopid request of the day

R: stoopid request of the day

2004-05-25       - By Michele

 Back
Sorry for that.
I'm going to rewrite it as soon I have the time, this time avoiding
booleans and using the new modeling tools in 4.0.

Ciao

Michele
motionblur@(protected)



-- --Messaggio originale-- --
Da: owner-xsi@(protected) [mailto:owner-xsi@(protected)] Per conto
di adrian
Inviato: marted� 25 maggio 2004 18.59
A: XSI@(protected)
Oggetto: RE: stoopid request of the day


walked that road already, shatter has SEVERE problems owing to the fact
that it relies on booleans, and the resulting 'chunks' are a
bit...well...chunky!

most of the time it fails though!
a

<<<<< adrian wyer - Head of 3D - MillTv >>>>>
        <<<<<www.photonmap.com>>>>>>>>



-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
Of Per Edwards
Sent: 25 May 2004 17:17
To: XSI@(protected)
Subject: Re: stoopid request of the day


There's a free script to do this called "XSI Shatter" you'll find it in
the online tools area, under generators (modeling).  Just apply the
shatter, then you'll have to work out how ot animate the resulting
parts.  Of course you'll also have to hide/unhide at the appropriate
moment the bits as needed.

> there was this geezer called Ptolemy, who had this 'mad' notion that
> the solar system was a concentric series of rotating crystal spheres,
> each one having a planet 'trapped' half in and half outside
> and thus went the motion of the planets.....
>
> now when some other arstraumerer saw a comet traveling BETWEEN the
spheres,
> he realized Ptolemy was a fool, and told him
> in no uncertain terms, thus 'shattering' Ptolemy's 'crystal spheres'
> (can you see where this is going....?)
>
> so 600 years later, at the very peak of human inteligence and
> invention,
we
> can put a man on the moon (allegedly)
> we can send robot probes to within 100m of mars, we can predict the
weather
> (?) and locate ourselves to within a couple
> of feet using GPS...... however.....
>
> we can't take a simple sphere in a 3d package and blow it up!
>
> did i miss something?
>
> please help, i am close to commiting client-icide
>
> HISTORY:
>
> double skinned sphere (ie it has 'thickness')
> a comet has to crash thru this sphere
> that is all
> BTW if it's any consolation, tried this in Maya and it did a pizz poor

> job too!
>
> a

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