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branching organics

branching organics

2004-05-25       - By Ed Harriss

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Reply:     1     2     3     4     5     6     7     8  

I believe that you are talking about T-Branch. There is something that might
work, but it is not quite the same. Try Vincent Fortins "Twig Gen" plugin.
You can get it here: http://www.edharriss.com/XSIscripts/scripts_modeling.htm




Ed Harriss
XSI Stuff: http://www.EdHarriss.com
Do you need a CG job? http://www.GetA3DJob.com



-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Thomas Shaw
Sent: Tuesday, May 25, 2004 11:40 AM
To: XSI@(protected)
Subject: branching organics


Hello again. Hope you are all having wonderful days.

In class the other week, we had to recreate a still life photograph. It was
just your basic wine glass, brass jar with grapes on top, lemon and tomato sort
of thing.

It was all fine until I tried to do the tomatoes on a vine. The scene has 3
tomatoes that are still connected by the vine the y grew out of. I had
erroneously assumed that I could do the cool thing that I learned from
Softimage 3D years ago: make a series of circles with the same number of
vertices and then click each one, in the order you want Soft to create the mesh
. This would create a mesh out of the circles that would be nice and branchy and
perfect.

Does XSI not do anything like that? What is the best way to create a vine
growth or tree branch-like thing?  I tried just straight up modeling on a tube
primitive, but it was really hard for me to get a nice, even outgrowth of the
main stem.

Ps. Is it allowed to attach files to the list serv messages? It would have been
easier to explain if you could see the photo we worked with..

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