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Soft body like clay

Soft body like clay

2004-05-21       - By +

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

yes that kind of detail i was thinking of in my previous mail (fragments
again).
nice ductile fracturing. but that stuff is meant for rocketscientists.


Scott Lange wrote:

> Okay, I am completely frustrated now. Thanks, those are incredible
> simulations.-Scott
>
> -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ----
> *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *On
> Behalf Of *Marc-Andre Carbonneau
> *Sent:* Friday, May 21, 2004 4:48 PM
> *To:* XSI@(protected)
> *Subject:* Re: Soft body like clay
>
> Check out the budha... :)
> http://graphics.stanford.edu/~fedkiw/
> <http://graphics.stanford.edu/%7Efedkiw/>
>  
> not in XSI :(
>  
>  
>
>     -- -- Original Message -- --
>     *From:* Dan Yargici <mailto:dan@(protected)>
>     *To:* XSI@(protected) <mailto:XSI@(protected)>
>     *Sent:* Friday, May 21, 2004 4:12 PM
>     *Subject:* Re: Soft body like clay
>
>     No, I tore my hair out over this and ended up using cloth with a
>     thickness.  This kinda works but means you lose out on some of the
>     good qualities of the softbodies.
>      
>     Might be worth trying in your case tho?
>      
>     DAN
>
>         -- -- Original Message -- --
>         *From:* Scott Lange <mailto:scott@(protected)>
>         *To:* XSI <mailto:XSI@(protected)>
>         *Sent:* Friday, May 21, 2004 11:10 PM
>         *Subject:* Soft body like clay
>
>         Has anyone had any success with making a soft body react like
>         clay where it holds it's form when it collides with a
>         collision object or when it's depressed by a collision object?
>
>         Thanks in advance.
>
>         Scott Lange
>         Animation Director
>         Turbulence Effects Inc.
>         38 East 32^nd Street
>         6^th Floor
>         NY, NY 10016
>         scott@(protected) <mailto:scott@(protected)>
>

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