Soft body like clay 2004-05-21 - By +
Back yes that kind of detail i was thinking of in my previous mail (fragments again). nice ductile fracturing. but that stuff is meant for rocketscientists.
Scott Lange wrote:
> Okay, I am completely frustrated now. Thanks, those are incredible > simulations.-Scott > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- > *From:* owner-xsi@(protected) [mailto:owner-xsi@(protected)] *On > Behalf Of *Marc-Andre Carbonneau > *Sent:* Friday, May 21, 2004 4:48 PM > *To:* XSI@(protected) > *Subject:* Re: Soft body like clay > > Check out the budha... :) > http://graphics.stanford.edu/~fedkiw/ > <http://graphics.stanford.edu/%7Efedkiw/> > > not in XSI :( > > > > -- -- Original Message -- -- > *From:* Dan Yargici <mailto:dan@(protected)> > *To:* XSI@(protected) <mailto:XSI@(protected)> > *Sent:* Friday, May 21, 2004 4:12 PM > *Subject:* Re: Soft body like clay > > No, I tore my hair out over this and ended up using cloth with a > thickness. This kinda works but means you lose out on some of the > good qualities of the softbodies. > > Might be worth trying in your case tho? > > DAN > > -- -- Original Message -- -- > *From:* Scott Lange <mailto:scott@(protected)> > *To:* XSI <mailto:XSI@(protected)> > *Sent:* Friday, May 21, 2004 11:10 PM > *Subject:* Soft body like clay > > Has anyone had any success with making a soft body react like > clay where it holds it's form when it collides with a > collision object or when it's depressed by a collision object? > > Thanks in advance. > > Scott Lange > Animation Director > Turbulence Effects Inc. > 38 East 32^nd Street > 6^th Floor > NY, NY 10016 > scott@(protected) <mailto:scott@(protected)> >
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