  | | | FPS beta test | FPS beta test 2003-12-04 - By Barry Swan
Back > Game play was a lot easier once I figured out that a shot to > the head or torso is 100% fatal.
Does no-one read the instructions? :D
> The only game play hic up I encountered was that the world > went into an irreversible flat spin when interrupted by MS > Outlook's "You've got mail" alert. I was killed before I > could decide whether or not to quit and restart.
Hmmm good point. In-game you can only pause, not replay. Kind of negates the point if you can restart when it's supposed to cost a credit per play. Definitely need to have a user friendly way of sorting it.
Now if only director had a bloody 'lostfocus' handler :/
> I imagine that it may be impossible to avoid the loss of > mouse focus that I am assuming causes the world to go into a > flat spin. Maybe a warning to close any programs that send > alerts is the only way to avoid annoying a paying customer.
Yeah definitely.
> >From a usability point of view the reliability of the sever > hosting the > game or the director / server communication needs to be improved. > > Theoretically, I lost two credits while using the site. I > lost one by reloading the page when the game failed to > connect after loading and another when I couldn't submit my score.
The loading one I'm looking into - and have put a load of 'debug' info to help me track it down. The server script thingy has been fixed - they were actually working on it earlier, so you may have fallen foul of a bug they've fixed, or been really unlucky and caught them mid-upload. I have heard from them they've fixed that particular bug, so have to assume they have done :D
Barry gerbil@(protected)
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ Dir3d-l mailing list Dir3d-l@(protected) http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
|
|
 |