OT: fitting a plane model to 2d points 2003-12-04 - By pat hammond
Back thanks :) good luck! it seemed straight-forward enough to me at first but after getting some nasty trig flashbacks I had to quit.
-- --Original Message-- -- From: dir3d-l-bounces@(protected) [mailto:dir3d-l-bounces@(protected)] On Behalf Of Danny Kodicek Sent: 04 December 2003 15:06 To: dir3d-l@(protected) Subject: Re: [Dir3d-l] OT: fitting a plane model to 2d points
> thanks Danny, I've got around this problem using quads & the > mapMemberToStage function which was one of those really useful > commands I never knew existed but just seem to materialise to save the
> day. the problem still remains an interesting one and could be a good > exercise in something. sorry, I didn't explain it too well before: > imagine having a plane of known size, now rotate this randomly on all > axis & take a photo of it. is it possible, just by having this photo > (2d > version) of the plane to reconstruct it in 3d, given the corner x,y > co-ords, length of all sides & the field of view of the camera? > just curious :)
The answer is definitely yes: you have more than enough information there to reconstruct the rectangle. I've got an hour and a half's train journey later this afternoon, so I might see if I can doodle out a solution, I'm sure it's not too hard.
Danny
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