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Evaluation of Displacement shader failed

Evaluation of Displacement shader failed

2004-05-17       - By Jim Rothrock

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Reply:     1     2  

> -- -- Original Message -- --
> From: Morten Bartholdy
> To: XSI@(protected)
> Sent: Thursday, May 13, 2004 4:52 PM
> Subject: Evaluation of Displacement shader failed
>

"> Evaluation of Displacement shader failed"

> Anybody have experience with this one, and perhaps an idea of how to fix
/avoid it?

Make sure that you are using fine displacement approximation.  Displacement
with regular displacement approximation can fail if front-facing and back
-facing triangles share vertices.  The fine displacement algorithm does not have
this limitation.
--
Jim Rothrock | jimr@(protected)
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<DIV style="FONT: 10pt arial">&gt; -- -- Original Message -- -- </DIV>
<DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>&gt;
From:</B> <A title=xsi@(protected) href="mailto:xsi@(protected)">Morten
Bartholdy</A> </DIV>
<DIV style="FONT: 10pt arial"><B>&gt; To:</B> <A title=XSI@(protected)
href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
<DIV style="FONT: 10pt arial"><B>&gt; Sent:</B> Thursday, May 13, 2004 4:52
PM</DIV>
<DIV style="FONT: 10pt arial"><B>&gt; Subject:</B> Evaluation of Displacement
shader failed</DIV>
<DIV>&gt;<BR></DIV>
<DIV><FONT face=Arial size=2><FONT size=2>
<P>"&gt; Evaluation of Displacement shader failed"</P>
<P>&gt; </FONT></FONT><FONT face=Arial size=2>Anybody have experience with this
one, and perhaps an idea of how to fix/avoid it?</FONT></P></DIV>
<DIV>Make sure that you are using fine displacement approximation.&nbsp;
Displacement with regular displacement approximation can fail if front-facing
and back-facing triangles share vertices.&nbsp; The fine displacement algorithm
does not have this limitation.</FONT></DIV>
<DIV>--<BR>Jim Rothrock | <A
href="mailto:jimr@(protected)">jimr@(protected)</A></DIV></BODY></HTML>