Toon Outline for animated character ? 2003-12-03 - By berndt
Back Hi,
anybody got success creating an animated character with black outlines?
I know the second object trick for solid objects, but using an animated character does not work so far. Second character looses correct position due to scaling/animation :-(
If using bones, the vertex Data of the character does not change of cause ... so no second black shaded mesh this way.
Maybe a trick with orthographic cam?
Will test it more, but would be nice to hear, if anybody did it.
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