  | | | mysterious evaporation of render passes | mysterious evaporation of render passes 2004-05-12 - By Andras Ikladi
Back Louis-Alexandre Lord wrote:
>I've seen something similar over here on windows only. >If you have a special shader (addon) like dirtmap or SSS not installed on >your machine the pass will not appear in the list. >Or something like that. > > > >>Has anybody come across this gem yet? >> >>I have a file with lots of passes. Saved nicely out of 3.51 on Windows. >>Open it on 3.51 on Linux and there's just the default pass. >> >>
Similar happens to me almost every time i use more than about 10-15 custom passes in a scene. They (thanks to god) stay there, just they start to confuse after some switching around. So i have to close and reopen the scene to solve this. Problem was still present in 3.5.1.1.
Andras
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