Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
mysterious evaporation of render passes

mysterious evaporation of render passes

2004-05-12       - By Andras Ikladi

 Back
Reply:     1     2     3     4     5  

Louis-Alexandre Lord wrote:

>I've seen something similar over here on windows only.
>If you have a special shader (addon) like dirtmap or SSS not installed on
>your machine the pass will not appear in the list.
>Or something like that.
>
>  
>
>>Has anybody come across this gem yet?
>>
>>I have a file with lots of passes. Saved nicely out of 3.51 on Windows.
>>Open it on 3.51 on Linux and there's just the default pass.
>>    
>>

Similar happens to me almost every time i use more than about 10-15
custom passes in a scene.
They (thanks to god) stay there, just they start to confuse after some
switching around.
So i have to close and reopen the scene to solve this. Problem was still
present in 3.5.1.1.

Andras

---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi