  | | | pintable displacement | pintable displacement 2004-05-12 - By Marc Bommersheim
Back Why don�t you prepare a texture in 2D. Use a mosaic effect to create flat surfaces and a matte with the holes to sparate them.
Marc
+ wrote:
> hi all, > > does anyone of you know how i can make a pintable-like-displacement on > objects... for example the faces are displaced like an extrusion with > the option "merge off", but this displacement would have heights and > depths which are caused by the different greyscale values. so i'd like > to get a straight displacement that pushes the particular faces via the > values of the displacement-map. > > this is a good example from sidefx: > http://www.sidefx.com/community/download/samples/pin_table/images/pin_table .jpg > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
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