talking about form 2004-05-12 - By B&B
Back > OK, try deforming your mesh onto a curve then deforming that curve. (from > memory), the length shouldn't change.
Yes you right, the lenght of the mesh would be the same and also the thickness. thanx, I can also use that.
the only thing to be careful aboutis the lenght of the the curve, that will alter, unless you really are careful, causing the mesh to glide back and forth on the curve.
FB
> > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of B&B > > Sent: 12 May 2004 13:52 > > To: XSI@(protected) > > Subject: talking about form > > > > > > but part of my question, not being specific to my scenes with > > fishnet, wires and strings etc. etc. > > > > if you make a cylinder, and check its volume. > > edit>info selection (shift enter) > > > > and then you deform it with a lattice or envelope. > > and check its volume again, then you can see that it has changed. > > > > the form has decreased or increased in volume. > > > > sometimes it would be cool that i didnt ;) > > > > > > > > FB > > > > > > > > > > > > -- > > B&B <bb@(protected)> > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > unsubscribe xsi > > > > > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
-- B&B <bb@(protected)>
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