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Render Error!!

Render Error!!

2004-05-12       - By kim aldis

 Back
Reply:     <<     11     12     13     14     15     16     17  

Sorry, misread 'it's easy to move ....' instead of 'If it's easy to move.


 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
kim aldis
Sent: 11 May 2004 21:28
To: XSI@(protected)
Subject: RE: Render Error!!





 __ __  

From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Jim Rothrock
Sent: 11 May 2004 20:42
To: XSI@(protected)
Subject: Re: Render Error!!


> -- -- Original Message -- --
> From: Cole <mailto:cole@(protected)>  
> To: XSI@(protected)
> Sent: Tuesday, May 11, 2004 11:48 AM
> Subject: Re: Render Error!!
>

> So your suggestion is to move to Linux? I've been thinking about it, but
don't really have much experience
> with it.

If it's easy to move to Linux, give it a try.  It might solve your problems.
Also, make sure that you are using the conventional memory use reduction
techniques, such as converting texture maps to .map format with imf_copy -p
-r, using view-dependent NURBS and displacement tessellation, and using
"large BSP" acceleration.  Look at the BSP tree statistics and make sure
that the BSP tree depth is reasonable.

Hmmm ... it is if you know what you're doing. If you don't and you've not
much experience of anything other than Windows, it may not be so easy. The
main thing would be file sharing across networks. You'll need to get Samba
configured and running. You should also be careful about which kernel
version you get; check out the softimage web site for what they do and don't
support.

Not trying to put you off here, Linux is a great thing and for the most part
it works well. It's just that when it doesn't, if you're not sure what's
going on it could be a pain. If you do go down that route, post here for
help.


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<BODY bgColor=#ffffff>
<DIV dir=ltr align=left><SPAN class=046154711-12052004><FONT face=Arial
color=#008080 size=2>Sorry, misread 'it's easy to move ....' instead of 'If it
's
easy to move.</FONT></SPAN></DIV><BR>
<BLOCKQUOTE dir=ltr
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #008080 2px solid;
MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
 <HR tabIndex=-1>
 <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
 [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>kim aldis<BR><B>Sent:</B
>
 11 May 2004 21:28<BR><B>To:</B> XSI@(protected)<BR><B>Subject:</B> RE:
 Render Error!!<BR></FONT><BR></DIV>
 <DIV></DIV>
 <DIV dir=ltr align=left><FONT face=Arial color=#008080
 size=2></FONT>&nbsp;</DIV><BR>
 <BLOCKQUOTE dir=ltr
 style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #008080 2px solid;
MARGIN-RIGHT: 0px">
   <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
   <HR tabIndex=-1>
   <FONT face=Tahoma size=2><B>From:</B> owner-xsi@(protected)
   [mailto:owner-xsi@(protected)] <B>On Behalf Of </B>Jim
   Rothrock<BR><B>Sent:</B> 11 May 2004 20:42<BR><B>To:</B>
   XSI@(protected)<BR><B>Subject:</B> Re: Render Error!!<BR></FONT><BR></DIV>
   <DIV></DIV>
   <DIV style="FONT: 10pt arial">&gt; -- -- Original Message -- -- </DIV>
   <DIV
   style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>&gt;
   From:</B> <A title=cole@(protected) href="mailto:cole@(protected)">Cole</A>
   </DIV>
   <DIV style="FONT: 10pt arial"><B>&gt; To:</B> <A title=XSI@(protected)
   href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
   <DIV style="FONT: 10pt arial"><B>&gt; Sent:</B> Tuesday, May 11, 2004 11:48
   AM</DIV>
   <DIV style="FONT: 10pt arial"><B>&gt; Subject:</B> Re: Render Error!!</DIV>
   <DIV><FONT face=Arial size=2>&gt;<BR></FONT></DIV>
   <DIV><FONT face=Arial size=2>&gt; So your suggestion is to move to Linux?
   I've been thinking about it, but don't really have much experience
   </FONT></DIV>
   <DIV><FONT face=Arial size=2>&gt; with it. </FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><FONT face=Arial size=2>If it's easy to move to Linux, give it a
   try.&nbsp; It might solve your problems.&nbsp; Also, make sure that you are
   using the&nbsp;conventional memory use reduction techniques, such as
   converting texture maps to .map format with imf_copy -p -r, using
   view-dependent NURBS and displacement tessellation, and using "large BSP"
   acceleration.&nbsp; Look at the BSP tree statistics and make sure that the
   BSP tree depth is reasonable.</FONT></DIV>
   <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
   <DIV><SPAN class=406312420-11052004><FONT face=Arial size=2>Hmmm ... it is
   if you know what you're doing. If you don't and you've not much experience
   of anything other than Windows, it may not be so easy. The main thing would
   be file sharing across networks. You'll need to get Samba configured and
   running. You should also be careful about which kernel version you get;
   check out the softimage web site for what they do and don't
   support.</FONT></SPAN></DIV>
   <DIV><SPAN class=406312420-11052004><FONT face=Arial
   size=2></FONT></SPAN>&nbsp;</DIV>
   <DIV><SPAN class=406312420-11052004><FONT face=Arial size=2>Not trying to
   put you off here, Linux is a great thing and for the most part it works
   well. It's just that when it doesn't, if you're not sure what's going on it
   could be a pain. If you do go down that route, post here for
   help.</FONT></SPAN></DIV></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>