keeping form 2004-05-12 - By kim aldis
Back Cloth?
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)] On Behalf Of B&B > Sent: 12 May 2004 10:43 > To: XSI@(protected) > Subject: keeping form > > > Is there someone with some good workarounds? > > I�m doing a lot of technical object animation, on our > project, in this period. > > And I always run into animation things that shouldn�t deform. > > what I mean is, I have to animate the net on a fishing net, > it has to flap up and down, while the character runs with it, > but hard to keep its shape integer, the form should stay the > same, same volume same size of the netmaskes. > Or a better example a long string, is animated, it warps > aroung other objects and draged here and there, and it has to > keep it thickness and it�s lenght. > > I just find it hard to do with the tools of object > manipulation whe have. > enveloping, shape animation and cage and other deformes. > > > Or is it just me that have missed out on another fundametal XSI tool. > > > Flemming Borgen > > > -- > B&B <bb@(protected)> > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > > >
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