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Cinema 4d and Bones

Cinema 4d and Bones

2003-12-01       - By Darrel Plant

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At 22:58 +0100 11/29/03, Berndt Garbotz wrote:
>thanks a lot. We got the animation, we can blend animations, but as
>said, the wrong duration of  "0" makes me headaches ...
>Next strange behavior of cinema:
>It creates a Group "Scene Root" which is automatically the parent
>for all nodes. Any idea how to stop cinema from doing this?

No idea. You've gotten farther than I did. I never managed to get
bone animations exported from C4D -- or at least I never thought I
did. I seem to remember seeing a bone animation object but assuming
it was useless because it had a duration of 0, so I never really
experimented further.
--
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
        Darrel Plant, Moshofsky/Plant Creative Services
Multimedia Design by Brute Force (SM)   http://www.moshplant.com
        phone/fax: 503-241-9082   dplant@(protected)
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