fragments again 2004-05-11 - By +
Back "unfortunately" i really need a massive amount of detail but i'm afraid this is not possible, unlesss using some cebas-like plugin that doesn't exist for xsi.
also i did use the shatter step by step. fragmenting the object once, then taking each smaller fragments and so on. sometimes, even if i set the value of fragments to 10 - 30 it only made 2 pieces, strange.
hmm...
Oz Adi wrote:
>I am using the shatter script right now for a project. > >It does freeze now and then. I shattered my object into about 50 fragments, >then I shattered each one into 15-20 fragments and Deleted the old one.. >this way it's easier to break a mesh into hundreds of fragments.. > >oh.. and save your scene once in a while :) > >oz >www.coolcalb.com > >-- -- Original Message -- -- >From: "Harry Bardak" <harry@(protected)> >To: <XSI@(protected)> >Sent: Tuesday, May 11, 2004 10:17 AM >Subject: Re: fragments again > > > > >>try to do it step by step. >>it 's based on boolean ( like maya's one ) so try to keep a clean mesh and >>closed. >> >>-- -- Original Message -- -- >>From: "+" <softimage@(protected)> >>To: <XSI@(protected)> >>Sent: Tuesday, May 11, 2004 12:10 AM >>Subject: fragments again >> >> >> >> >>>hell-o, >>> >>>the only way of getting fragments quickly seems to be this >>>shattering-script. but it freezes so often when i try to put a bit more >>>of details. >>>i'm desperately trying to crack some objects. and i need a big amount of >>>detail. >>> >>>what do you know (except "you should use maya or houdini for this")? >>> >>>thank you in advance, >>>m8 >>>--- >>>Unsubscribe? Mail Majordomo@(protected) with the following text in >>> >>> >body: > > >>>unsubscribe xsi >>> >>> >>> >>--- >>Unsubscribe? Mail Majordomo@(protected) with the following text in body: >>unsubscribe xsi >> >> >> >> > >--- >Unsubscribe? Mail Majordomo@(protected) with the following text in body: >unsubscribe xsi > > >
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