fragments again 2004-05-11 - By Oz Adi
Back I am using the shatter script right now for a project.
It does freeze now and then. I shattered my object into about 50 fragments, then I shattered each one into 15-20 fragments and Deleted the old one.. this way it's easier to break a mesh into hundreds of fragments..
oh.. and save your scene once in a while :)
oz www.coolcalb.com
-- -- Original Message -- -- From: "Harry Bardak" <harry@(protected)> To: <XSI@(protected)> Sent: Tuesday, May 11, 2004 10:17 AM Subject: Re: fragments again
> try to do it step by step. > it 's based on boolean ( like maya's one ) so try to keep a clean mesh and > closed. > > -- -- Original Message -- -- > From: "+" <softimage@(protected)> > To: <XSI@(protected)> > Sent: Tuesday, May 11, 2004 12:10 AM > Subject: fragments again > > > > hell-o, > > > > the only way of getting fragments quickly seems to be this > > shattering-script. but it freezes so often when i try to put a bit more > > of details. > > i'm desperately trying to crack some objects. and i need a big amount of > > detail. > > > > what do you know (except "you should use maya or houdini for this")? > > > > thank you in advance, > > m8 > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > > unsubscribe xsi > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > >
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