fragments again 2004-05-11 - By Harry Bardak
Back try to do it step by step. it 's based on boolean ( like maya's one ) so try to keep a clean mesh and closed.
-- -- Original Message -- -- From: "+" <softimage@(protected)> To: <XSI@(protected)> Sent: Tuesday, May 11, 2004 12:10 AM Subject: fragments again
> hell-o, > > the only way of getting fragments quickly seems to be this > shattering-script. but it freezes so often when i try to put a bit more > of details. > i'm desperately trying to crack some objects. and i need a big amount of > detail. > > what do you know (except "you should use maya or houdini for this")? > > thank you in advance, > m8 > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi >
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