RenderTree Node 2004-05-10 - By Jamal Rahal
Back Also, on the Softimage website, there are some texturing videos produced by Kim Aldis. Several of these show off some of the tool shaders (math, conversion, etc...) to good advantage.
Here's the link (login required)
http://www.softimage.com/education/Xsi/SelfPacedLearning/Tutorials/default.htm ?sorttheme70
Hope these help,
J
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf Of Bernard Lebel Posted At: Monday, May 10, 2004 5:41 AM Posted To: xsi Conversation: RenderTree Node Subject: Re: RenderTree Node
Hi GuysIt's explained in the doc, dude. Don't click the ? point, check the true docs.
Integer, scalar, vector, color and such are datatypes. This is the type of data a node outputs. Integer is a round number, scalar is a real number, vector is three numbers that represent a coordinate system, color is four scalars, boolean is a yes/no (basically a checkbox), and so on.
Conversion nodes are used to convert from one datatype to another. Share nodes are simple node to provide a values of a given datatype. Math nodes are used to perform simple to complex mathematical operations on shader values.
Cheers Bernard
-- -- Original Message -- -- From: Sabah Yazaji To: XSI@(protected) Sent: Monday, May 10, 2004 7:24 AM Subject: RenderTree Node
Hi Guys.... I�m newly working in Softimage XSI and so interesting when I working in render tree It�s really a big wizard but I have a big problem inside render tree there are a many difficult node I don't understand it deeply like ..Conversion...Math�.share�..etc and specially the node property like scale and Boolean, integer�..
I read the online documentation ..(shader description) but I don�t get the goal...
If anyone have any way to help me �.I�m waiting �
With kind regards
Sabah Yazaji 3D Animator Lava
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