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Procedurals in XSI for creating waves?

Procedurals in XSI for creating waves?

2004-05-10       - By Felix Gebhardt

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Hi Morten,

have you tried Darktree? There is a choppy ocean preset that's not bad. You
can even animate it using the timeslider. Give it a go.

Cheers,
Felix


Morten Bartholdy wrote:
> I am working on creating ocean surfaces and for this particular thing I
> would prefer to use procedurals in XSI for displacement. Trouble is it
> seems a bit hard to get a good wave shape with the included procedurals.
> I have had good succes with Combustion Turbulence and wonder if anyone
> here know how to get that from the Rendertree?
>
> See comparison here:
>
> http://colorshopvfx.dk/XSI/fractal_displace_comparison.jpg
>
> The Combustion Turbulence creates nice ridges for wavewcrests as seen to
> the far left, and I seem to be unable to even get close with Fractals or
> Cloud nodes.
>
> Any suggestions?
>
> TIA!
>
>
> Best Regards
>
> Morten Bartholdy
> 3D Animator & Visual Effects Supervisor
> Colorshop VFX
> Denmark

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