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Cinema 4d and Bones

Cinema 4d and Bones

2003-11-26       - By Berndt Garbotz

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Reply:     1     2     3     4  

Hi,

we are starting a project with a modeller using cinema 4d.

C4d can export bones right now, but I receive a bones motion, with a
duration = 0, using 3dpi or common lingo.

The playlist is ok, like "[#name: "main_mesh", #loop: 1, #startTime: 0,
#endTime: 6000, #scale: 1.0000]".
But the duration of  "0" makes me a headache. Don't want to stuck during
the project ...
Exporting object keyframes gives a normal Result.

Anybody who uses c4d and bones animation without trouble?
Which Setup is necessary for correct export of bones ? C4d exporter docu
seems poor ...

Further experiences with c4d/sw3d export?

Anybody tried Kaydara FBX as an interchange tool between 3d apps, dunno
if it is worth a try?

Wish the guy could do in  max :-(

Any advice is welcome, did not found very much ...

Berndt



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