  | | | decimal places and XSI 4.0 | decimal places and XSI 4.0 2004-05-10 - By ozu's mailbot
Back <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html;charset=ISO-8859 (See http://ISO-8859.ora-code.com)-1"> <title></title> </head> <body> Are you talking about your own shader or an existing one? you should be able to change the precision in your SPDL declaration.<br> I all cases, values entered thru scripting are maintained, so something like:<br> <br> SetValue("myshader.param.R", 0.000005);<br> <br> would actually work as expected. the UI would display a rounded value but the shader would actually use the 0.000005 value.<br> <br> OO<br> <br> Jim Rothrock wrote:<br> <blockquote type="cite" cite="mid005201c433c2$ff348300$a001a8c0@(protected)"> <meta http-equiv="Content-Type" content="text/html; "> <meta content="MSHTML 6.00.2800.1400" name="GENERATOR"> <style></style> <div><font face="Arial" size="2">Is there a way to set the preferences in XSI 4.0 so that RGB values are displayed with more than three digits after the decimal point? If I enter 0.0005 as an RGB value, it is rounded to 0.001, and 0.00049 is rounded to 0.0. This is not just a display problem; XSI actually rounds the shader parameter values. </font><font face="Arial" size="2">I thought that XSI 3.51 provided the ability to change the number of digits after the decimal point, but I might be mistaken.</font></div> <div><font face="Arial" size="2">--<br> Jim Rothrock | <a href="mailto:jimr@(protected)">jimr@(protected)</a>< /font></div> </blockquote> </body> </html>
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