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Request

Request

2004-05-07       - By Benjamin Huber

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Reply:     1     2     3     4     5     6     7     8  

I know this may be heresy, but how about a progress bar?

Word has it.

-ben

;)

re: maya. I've been an early user back in the Power Animator days.
I think there's still some trauma lingering from instances, the multilister
that took 3 minutes to display 10 shaders, all that fun stuff in 1.5.

On the other hand, yeah, even 5 *still* crashes occasionally, and so does XSI.
And, frankly, I'm grateful for the occasional forced ergo-breaks during reboot,
as long as I saved my file before :)


> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)]On Behalf
> Of Raffaele "ThE_JacO" Fragapane
> Sent: Friday, May 07, 2004 12:27 AM
> To: XSI@(protected)
> Subject: RE: Request
>
>
> The point is that if XSI crashed while doing something the
> cursor could very
> well stick to busy, even if it actually crashed. If it's just
> thinking the
> CPU to death it will show the same exact behavior.
>
> The only way to know if an app has crashed (and if it did it
> lost control of
> its GUI and other things) is relying on something outside of
> the scope of
> this potential crash , IE the OS > what Kim suggested with
> the taskbar.
>
> Btw it was really hard to understand if the comment about the maya>XSI
> transition was slashing sarcasm or a most rare experience of XSI being
> uberstable.
> But to anybody complaining about stability I'll suggest to
> give maya6 a go,
> speak of releasing betas... :)
>
>              -~== Raffaele Fragapane ==~-
>      -~== Freelance Technical Animator & TD ==~-
> -~== Senior Technical Animator @ Peerless Camera ==~-
>
> - Currently London Based
> - +44 798 4955734
>
> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of
> Benjamin Huber
> Sent: Thursday, May 06, 2004 7:06 PM
> To: XSI@(protected)
> Subject: RE: Request
>
> Heh, funny workaround. But it still doesn't tell me whether XSI
> is thinking, or crashed.
>
> Although, I see it's a bit silly of me to ask for an indicator
> of whether XSI has crashed or not. It's not that it crashes often,
> to the contrary, coming from Maya, I find it quite stable ;)
>
> -ben
>
> > -- --Original Message-- --
> > From: owner-xsi@(protected)
> > [mailto:owner-xsi@(protected)]On Behalf
> > Of kim aldis
> > Sent: Thursday, May 06, 2004 9:41 AM
> > To: XSI@(protected)
> > Subject: RE: Request
> >
> >
> > Set your task bar to auto hide, when you think Xsi is doing
> > something that
> > might take some time, move the mouse down to unhide the task
> > bar then back
> > to centre screen. You'll get a white bar along the bottom
> > that refreshes
> > when Xsi finishes what it's doing
> >
> > > -- --Original Message-- --
> > > From: owner-xsi@(protected)
> > > [mailto:owner-xsi@(protected)] On Behalf Of Benjamin Huber
> > > Sent: 06 May 2004 17:12
> > > To: XSI@(protected)
> > > Subject: RE: Request
> > >
> > > +1 that. Happens to me all the time. Also happens quite
> often in the
> > > texture editor.
> > >
> > > Speaking of teaching the cursor some facial expressions. I
> > > would also really appreciate a busy cursor that tells me
> > > whether XSI is, well, busy.
> > > It happens on occasion that I force quit it because I thought
> > > it froze, but it was probably just doing some calculations
> > > that took a bit longer than expected.
> > >
> > > -ben
> > >
> > > > -- --Original Message-- --
> > > > From: owner-xsi@(protected)
> > > > [mailto:owner-xsi@(protected)]On Behalf Of Matthew Lowery
> > > > Sent: Thursday, May 06, 2004 12:38 AM
> > > > To: 'xsi@(protected)'
> > > > Subject: Request
> > > >
> > > >
> > > > I Know this is way late for request to be considered for
> > > > xsi4.0, but I think
> > > > a nice to have for future xsi releases would be to have the
> > > > cursor change in
> > > > some way when you have components selected that are not
> > > > visible in the any
> > > > of the windows you are working in. So for example when you
> > > > tag two points on
> > > > your model and start moving them around, you don't start
> > > > cursing when you
> > > > pan out to see that you have moved half a dozen points on the
> > > > other side of
> > > > the model as well.
> > > >
> > > > I know this is only really an issue that effects people who
> > > work with
> > > > Extended component selection on, and I know you get a list of
> > > > the points
> > > > selected under the name of the object in the MCP but when
> > > you are fine
> > > > tuning a model, that's probably the last place you tend to
> > > > look. It seems a
> > > > small request and something that could quite easily be
> > implemented.
> > > >
> > > > Regards,
> > > > m@
> > > >
> > > >
> > > > Disclaimer in effect http://www.videolab.co.za/disclaimer.html
> > > >
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> > >
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