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Request

Request

2004-05-06       - By Benjamin Huber

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Reply:     1     2     3     4     5     6     7     8  

Heh, funny workaround. But it still doesn't tell me whether XSI
is thinking, or crashed.

Although, I see it's a bit silly of me to ask for an indicator
of whether XSI has crashed or not. It's not that it crashes often,
to the contrary, coming from Maya, I find it quite stable ;)

-ben

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)]On Behalf
> Of kim aldis
> Sent: Thursday, May 06, 2004 9:41 AM
> To: XSI@(protected)
> Subject: RE: Request
>
>
> Set your task bar to auto hide, when you think Xsi is doing
> something that
> might take some time, move the mouse down to unhide the task
> bar then back
> to centre screen. You'll get a white bar along the bottom
> that refreshes
> when Xsi finishes what it's doing
>
> > -- --Original Message-- --
> > From: owner-xsi@(protected)
> > [mailto:owner-xsi@(protected)] On Behalf Of Benjamin Huber
> > Sent: 06 May 2004 17:12
> > To: XSI@(protected)
> > Subject: RE: Request
> >
> > +1 that. Happens to me all the time. Also happens quite often in the
> > texture editor.
> >
> > Speaking of teaching the cursor some facial expressions. I
> > would also really appreciate a busy cursor that tells me
> > whether XSI is, well, busy.
> > It happens on occasion that I force quit it because I thought
> > it froze, but it was probably just doing some calculations
> > that took a bit longer than expected.
> >
> > -ben
> >
> > > -- --Original Message-- --
> > > From: owner-xsi@(protected)
> > > [mailto:owner-xsi@(protected)]On Behalf Of Matthew Lowery
> > > Sent: Thursday, May 06, 2004 12:38 AM
> > > To: 'xsi@(protected)'
> > > Subject: Request
> > >
> > >
> > > I Know this is way late for request to be considered for
> > > xsi4.0, but I think
> > > a nice to have for future xsi releases would be to have the
> > > cursor change in
> > > some way when you have components selected that are not
> > > visible in the any
> > > of the windows you are working in. So for example when you
> > > tag two points on
> > > your model and start moving them around, you don't start
> > > cursing when you
> > > pan out to see that you have moved half a dozen points on the
> > > other side of
> > > the model as well.
> > >
> > > I know this is only really an issue that effects people who
> > work with
> > > Extended component selection on, and I know you get a list of
> > > the points
> > > selected under the name of the object in the MCP but when
> > you are fine
> > > tuning a model, that's probably the last place you tend to
> > > look. It seems a
> > > small request and something that could quite easily be
> implemented.
> > >
> > > Regards,
> > > m@
> > >
> > >
> > > Disclaimer in effect http://www.videolab.co.za/disclaimer.html
> > >
> > > ---
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> > >
> > >
> >
> >
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> >
>
>
>
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