Request 2004-05-06 - By Benjamin Huber
Back Heh, funny workaround. But it still doesn't tell me whether XSI is thinking, or crashed.
Although, I see it's a bit silly of me to ask for an indicator of whether XSI has crashed or not. It's not that it crashes often, to the contrary, coming from Maya, I find it quite stable ;)
-ben
> -- --Original Message-- -- > From: owner-xsi@(protected) > [mailto:owner-xsi@(protected)]On Behalf > Of kim aldis > Sent: Thursday, May 06, 2004 9:41 AM > To: XSI@(protected) > Subject: RE: Request > > > Set your task bar to auto hide, when you think Xsi is doing > something that > might take some time, move the mouse down to unhide the task > bar then back > to centre screen. You'll get a white bar along the bottom > that refreshes > when Xsi finishes what it's doing > > > -- --Original Message-- -- > > From: owner-xsi@(protected) > > [mailto:owner-xsi@(protected)] On Behalf Of Benjamin Huber > > Sent: 06 May 2004 17:12 > > To: XSI@(protected) > > Subject: RE: Request > > > > +1 that. Happens to me all the time. Also happens quite often in the > > texture editor. > > > > Speaking of teaching the cursor some facial expressions. I > > would also really appreciate a busy cursor that tells me > > whether XSI is, well, busy. > > It happens on occasion that I force quit it because I thought > > it froze, but it was probably just doing some calculations > > that took a bit longer than expected. > > > > -ben > > > > > -- --Original Message-- -- > > > From: owner-xsi@(protected) > > > [mailto:owner-xsi@(protected)]On Behalf Of Matthew Lowery > > > Sent: Thursday, May 06, 2004 12:38 AM > > > To: 'xsi@(protected)' > > > Subject: Request > > > > > > > > > I Know this is way late for request to be considered for > > > xsi4.0, but I think > > > a nice to have for future xsi releases would be to have the > > > cursor change in > > > some way when you have components selected that are not > > > visible in the any > > > of the windows you are working in. So for example when you > > > tag two points on > > > your model and start moving them around, you don't start > > > cursing when you > > > pan out to see that you have moved half a dozen points on the > > > other side of > > > the model as well. > > > > > > I know this is only really an issue that effects people who > > work with > > > Extended component selection on, and I know you get a list of > > > the points > > > selected under the name of the object in the MCP but when > > you are fine > > > tuning a model, that's probably the last place you tend to > > > look. It seems a > > > small request and something that could quite easily be > implemented. > > > > > > Regards, > > > m@ > > > > > > > > > Disclaimer in effect http://www.videolab.co.za/disclaimer.html > > > > > > --- > > > Unsubscribe? Mail Majordomo@(protected) with the following > > > text in body: > > > unsubscribe xsi > > > > > > > > > > > > --- > > Unsubscribe? Mail Majordomo@(protected) with the following > > text in body: > > unsubscribe xsi > > > > > > > > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following > text in body: > unsubscribe xsi > >
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