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links and bones drama

links and bones drama

2003-11-24       - By laurent renaud

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Reply:     1     2     3  

Hi people
I desesperately trying to use bones and skinning in Shockwave3d.
even with grouped mesh+bones, some bones rotations are lost
I first discover that Suckwave3d doesnt support mirrored bones (fun results
with scaled arms and legs...)

I test a simple animation: a box linked to another wich is linked to another
if I animate a rotation on each box and group the 3 boxes... no animation is
exported
I use MAX 6! When  the hell they'll integrate a real exporter in 3ds MAX?????
(notice that the suckwave tutorial in max6 is really stupid)
thx

Loran
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
<META content="MSHTML 6.00.2800.1170" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=#ffffff>
<DIV><FONT face=Arial size=2>Hi people</FONT></DIV>
<DIV><FONT face=Arial size=2>I desesperately trying to use bones and skinning
in
Shockwave3d. </FONT></DIV>
<DIV><FONT face=Arial size=2>even with grouped mesh+bones, some bones rotations
are lost</FONT></DIV>
<DIV><FONT face=Arial size=2>I first discover that Suckwave3d doesnt support
mirrored bones (fun results with scaled arms and legs...)</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>I test a simple animation: a box linked to another
wich is linked to another</FONT></DIV>
<DIV><FONT face=Arial size=2>if I animate a rotation on each box and group the
3
boxes... no animation is exported</FONT></DIV>
<DIV><FONT face=Arial size=2>I use MAX 6! When&nbsp; the hell they'll integrate
a real exporter in 3ds MAX?????</FONT></DIV>
<DIV><FONT face=Arial size=2>(notice that the suckwave tutorial in max6 is
really stupid)</FONT></DIV>
<DIV><FONT face=Arial size=2>thx</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>Loran</FONT></DIV></BODY></HTML>

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