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Environment fog and blend range

Environment fog and blend range

2003-11-21       - By Kevin Mannens

 Back
I am having a some difficulties creating a nice gradual transition in my
environment fog using the Blend Range attribute.



I am using normal (not physical) fog with Use Height ticked on. This is
because I just want fog right under the ceiling of my building - and not on
the floor. The transition from no fog to gog is to harsh so I tried changing
Blend range. Unfortunately this has no effect whatsoever. Can anyone shed
some light on how to use this? Or is this tool broken?


I also tried mapping a ramp to the Use layer attribute for the same
purpose - with little success. Mapping a solid fractal to the layer
attribute gives a predicatble effect, but using a ramp to control the
graduation eludes me.

Any input greatly appreciated.



Cheers -



k|m


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