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Cluster center problem...

Cluster center problem...

2004-05-05       - By Mikael Nordenberg

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Reply:     1     2     3     4     5     6  

A few people suggested that, but it doesn't help...

/Mikael

Pierre Duranleau wrote:
> Simply nest all the objects under a common Null or Implicit obj (including
the cluster center nulls), and Xform the Null parent while in branch selection
mode.
>
> Pierre Duranleau
> 3D Graphics Support - Escalation
> mailto:pierred@(protected)
> SI support: mailto:support@(protected)
> SI web:      http://www.softimage.com
> my web:  http://www.cafargo.com
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>
>
> -- --Original Message-- --
> From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf
> Of Oz Adi
> Posted At: 4 mai 2004 12:31
> Posted To: xsi
> Conversation: Cluster center problem...
> Subject: Re: Cluster center problem...
>
>
> try puting a model node ontop of it, and translate it..
> I am almost sure it should work :)
>
>
> -- -- Original Message -- --
> From: "Mikael Nordenberg" <mikaeln@(protected)>
> To: "XSI maillista" <xsi@(protected)>
> Sent: Tuesday, May 04, 2004 5:23 PM
> Subject: Cluster center problem...
>
>
>
>>Hi all.
>>
>>I'm having some difficulties with cluster center deformations.
>>
>>I apply several cluster center deformations to an object, each
>>having it's own weight map connected to "amplitude".
>>
>>The problem comes when I need to transform my object
>>(for example moving it to another position).
>>The mesh then becomes completely deformed.
>>If I select my object and move it, all vertices that
>>don't belong to any cluster center deformer moves,
>>and the other don't move at all.
>>If I branch select my object (moving all cluster centers too)
>>all vertices moves, but according to the weights,
>>resulting in a completely deformed object.
>>
>>Is there a simple solution to this problem?
>>
>>/Mikael
>>
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>
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