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FG and network rendering

FG and network rendering

2004-04-30       - By dsaber@(protected)

 Back
Reply:     1     2     3     4     5  

Hi Sandy, did the render time increase a lot when you used 4000 with 0.01 and 0
.6 on min max?


----Message d'origine----
>De: "Sandy Sutherland" <sandy@(protected)>
>A: <XSI@(protected)>
>Sujet: Re: FG and network rendering
>Date: Fri, 30 Apr 2004 15:03:13 +0200
>
>I have had some luck getting each machine to write it's own FG map by putting
$COMPUTERNAME in the fg map file path as the name!  Oh yeah - had to go quite
high on the accuracy as well - I have used 4000 before with 0.01 and 0.6 on min
max! - yep I'm mad, it did render tho'!
>
>S.
>
>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>Sandy Sutherland  Digital Doodeller/Technical Director
>The Refinery (Cape)  http://www.refinery.co.za
>mailto:sandy@(protected)
>(P) (+27 21) 480 3132  (F) (+27 21) 480 3101
>-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- -----
>  -- -- Original Message -- --
>  From: Jonathan Veillette
>  To: XSI List
>  Sent: Friday, April 30, 2004 2:37 PM
>  Subject: FG and network rendering
>
>
>  Hi all! Maybe this as been discussed before but here is my question;
>
>   What is the best way to setup Final Gathering and photon map when rendering
>  on a network? Is it better to put it in "append" or "overwrite" mode?
>
>  I also remember reading something about putting the photon map in "read only
" mode...
>
>  Thanks!
>
>  Jonathan.Veillette
>  Directeur.production
>
>
>  37 St-Joseph | Gatineau QC J8Y 3V8
>  T�l : 819.778.0002
>  jonathan@(protected)
>


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